It’s been a busy night for Hip Hop fans. We received the highly anticipated ‘Pop That‘ featuring French Montana, Rick Ross, Drizzy and the lyrically infuriating Lil Wayne that some are already calling the song of the Summer, we received some new music from Breezy with assistance from Hip Hop’s Dr. Seuss, the hilariously shameless Snoop Dogg and the current feature king 2 Chainz, the teen queens are probably up way past bed time swooning over the powerful collaboration labeled “Right Here” from Bieber and Drake and then, the visual above was also released to the people.

Created by the graceful yet ambitious JasFly, the concept of Hip Hop colliding with Fantasy Football is channeled here into a full on game of epic proportions with each contestant holding some sort of weight by controlling an important label involved in the industry we know and hate love today. Now, this is a great idea on paper considering the fact that many people have been saying (hell, I’m included) that we need a board. It’s even mentioned in the video and this might be the closest we can get to that while focusing on the fun of what could happen if we were able to see decisions in the industry made in real time. The problem here? The experiment is a bit too mediocre at times to ignore.

While the entire concept is promising and the players aren’t new to this sandbox known as the music scene at all, somehow this episode manages to feel a little flat. @ItsTheReal commenting throughout the show was a great touch and prevented any particular scene from getting too stale, but the basics here seem a bit shaky. Things like “how did each individual get their label?”, “How do you determine who goes first?” or even “Who is considered a free agent?” are little questions don’t necessarily need answers but the entire point system seems flawed. I really couldn’t seem to find out how the kudos was divided in the first place. Not to mention I noticed how entire moves were made without even being brought to the light as the host revealed it in a quick moment before jumping into the next round. For the viewer like myself, who was paying a lot of attention to the show, jumps like that made the feel of the show a lot rougher. In addition to that, there seemed to be some sound issues that I felt could’ve been improved before the show revealed itself.

Now it’s not all bad. The personalities here do bounce off of each other well and it’s clear that they know what they’re speaking about making the core content entertaining but it feels as if there are issues here that were fixable and the lack of effort in the explanation of even the basics make this really hard to swallow. Taking a risk with this (as I’m assuming it’s an experiment in itself) The Majors is a really great idea with a lot of potential but I wrote this not only to inform viewers of what they’re dealing with upon watching, but to ask those involved to take heed and correct the problems at the heart of the product. I’d like to see improvements in future episodes. This is the little project that could, but with the proper adjustments? What it’s actually capable of is anyone’s guess.

What do you think of The Majors? Feel free to sound off in the comment section or let me and the team know.

In the meantime, I’m out of here. Morning, Noon, and Night: